IT Technical Report Series for the Year 2009
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Technical Reports
An Abstract Model for Real-time Strategy Games
Technical Report No. :
nuig-it-011008By :
Dave Keaveney and Colm O’RiordanOur premise is that the strategic level problems present in
real-time strategy (RTS) games can benefit from AI techniques used in
board game research (board games such as Diplomacy [9] and Risk [8]).
To this effect, we believe that the board game itself should closely model
the strategic level aspect of a RTS game. We outline what we believe to
be important problems in the area of RTS games, identify the needs and
requirements for such a test-bed, and then define our specification for
the model.
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